

#Sleeping dogs definitive edition Ps4#
With a brand-new visual finish and lots of new content, Sleeping Dogs: Definitive Edition is landing on PS4 and Xbox One in search of the new-gen's malnourished audience, but, at the same time, will be hoping re-conquer those who ventured into the underground of Honk Kong the first time around. Although it was well-received by critics and gamers, Sleeping Dogs had passed relatively unnoticed at retail, never really receiving the attention it probably deserved. It was an unexpected choice for a HD update, and we have good reason to say that.
#Sleeping dogs definitive edition ps3#
In a very brave decision, Square Enix has decided to perform the same trick with Sleeping Dogs, a good title developed by United Front Games, that landed on PC, PS3 and Xbox 360 in the summer of 2012. The Last of Us, Tomb Raider, Injustice: Gods Among Us, and Diablo III have all been revised and rereleased, in short, all games that are nailed-on to attract a decent number of fans through the door at the second time of asking. The path of least resistance, it seems, has been releasing HD updates of old-gen favourites a quick trick that has allowed publishers to use more or less recent titles once again, promising HD updates to test the potential of this new generation of consoles.Īs you might expect, those titles that have received a lick of paint are primarily those games that have received great acclaim from audiences and critics, and impressive sales to boot. In this barren landscape, bereft of exciting new games, the industry has had to invent a new strategy in order to coax its audience into this new generation of hardware. You can call it the need to fix the fact that new-gen systems - consoles that landed almost one year ago - have sizeable gaps that need filling, with malnourished players wanting for new experiences, appetites that require satisfaction.

You can call it a trend, or a lack of ideas.
